HIGHER
    STANDARD
    GAMES

    One-person indie studio behind Washiki Washoi!, a free online arena FPS, and the open-source SHAG Engine.

    Search & Destroy round in Washiki Washoi!
    Out now!
    Washiki Washoi!
    1
    Developer
    1
    Game out now
    MIT
    Engine license
    ∞
    Fun potential
    First game

    Washiki Washoi!

    A free online arena FPS with leaderboards, match replays and cinematic highlight shorts. Play in your browser with no separate install or launcher.

    • 125 Hz netcode
    • Duel · Amphi · FFA · S&D
    • Wall jumps · ledge grabs · slides
    • No install needed
    SHAG Engine logo
    Open source · MIT

    SHAG Engine

    A TypeScript and Babylon.js engine for arena games, compatible with Quake 3 and Warsow media. It powers Washoi, and it's yours to build on.

    idTech3 roots

    Quake 3 / Warsow compatible

    Loads Q3 IBSP and Warsow/qfusion FBSP maps, PK3 archives and Quake shaders. Bring your idTech3 workflow and your existing assets.

    IBSPFBSPPK3.shader

    SHAGGED map editor

    Build, compile and playtest maps without leaving the engine. Scriptable through its own API.

    A map rendered in the SHAG Engine

    Multiplayer built in

    Server-authoritative netcode, deterministic movement and collision, and a lobby server.

    Headless first

    Run the game, server and BSP tools in Node for automated tests, bots and AI agents.

    Built with TypeScript · Babylon.js · WebGL · Node.js

    The founder in 1999, playing Quake 3 Arena on a CRT monitor
    Field research, 1999. Quake 3 Arena, CRT, zero regrets.
    Exhibit A
    About

    I Make Games. Well, One.

    Grew up playing Quake, spent years contributing to Warsow, and now I make Washiki Washoi! on my own engine. A hobby that got slightly out of hand.

    1. 1997QuakeWorld sets the standards, permanently.
    2. 1999Quake 3 Arena on a beige CRT.
    3. Warsow eraNearly a decade of art, code, and opinions nobody asked for.
    4. NowSHAG Engine and Washiki Washoi! development.
    Standards are high because I'm the only one here.

    Mission

    Fast, fair, skill-first games that run anywhere, starting with the browser. No installer wizard required.

    Fair Play Ethics

    No pay-to-win mechanics. Players compete on skill, not wallet size.

    Innovation

    The SHAG Engine pushes what a browser game engine can do, from netcode to tooling.

    Solo Dev

    Just one passionate dev who misses arena shooters and wants to bring that magic to new platforms.

    1
    Solo Dev
    MIT
    Engine code license
    29
    Years of fragging